These SJW people wants people's heads under their boots, not stand shoulder to shoulder for the love of video games and movies.
This Woke ideology fully embracing ever more progression into degeneracy and increasing the rot of society. These tolerant and inclusive people tire out easily when the initial push doesn't do the trick. Their lack of passion outside of what orders are given to them, makes them poor at their tasks. These same tolerant people get confused when someone stands up to them and fights back. SJW Degenerates is not capable of facing any kind of push back, they win through spit and vitriol, not IQ or passion or hard effort.
SJW Degenerates are copying classic feminist behaviour – SJW does not want to hear the truth. It is all emotions and the fake sense of oppression. Anything else, throw it out the window. SJW Activists yell and lecture the public then cry victim. SJW work towards fragmenting society, they won't leave us alone until everything gamers love is burned away to spite us.
Classic example: When Dragon Age The Veilguard's big announcement and reveal trailer was uploaded to YouTube, the video was getting significant backlash receiving 300 000 dislikes; getting roasted in comments. That all led up to this big reveal of the character creation -- it is one thing to have your virtual avatar in a video game to have they/them pronouns and identify as non-binary, but Bioware went a step further adding Top surgery scars as an option. Top surgery is something that mentally ill people do in modern day United States and Western countries. Of course this character creation and the game got roasted by nearly everyone who's a normal person.
Veilguard is a Mental Illness Simulator, players being hit over the head with Taash and Bellara's bullshit drama in the middle of a world ending apocalypse. There is more important events in the game's world than Taash being an insufferable idiot, and you do not have the option to kill Taash either. Also, world ending apocalypse -- this is not the time to go on a nice camping trip with your friends.
One of the newest video game series, is Horizon Zero Dawn featuring two 18 years old attractive female protagonists, Aloy and Seyka. These women were recreated digitally after a full body face and body scan of actresses Ashly Burch and Kylie Liya Page. The sequel saw Sony consulting with Sweet Baby Inc, and making these two characters unattractive at the age of 19 or 20, Aloy suddenly looks bloated. Also these two ladies had a sudden change of personality to make Aloy and Seyka extremely unlikable protagonists, Aloy and Seyka was considered the unlikable Bitch in the sequel.
MORALS OF A WRITER OR ARTIST I WOULD HIRE
I have to say this outloud, the writing room will follow the old morals that was part of the 1950s, the Happy Days decade and the Swinging Sixties reflecting the rise of suburban living and a general sense of optimism. Do not challenge moral standards. There will no catering to the mythical Modern Audience; as this Modern Audience do not buy games, do not read comics or buy merchandise. The Modern Audience is fictional.
The portrayal of female characters in video games has long been a topic of debate. Critics argue that many games excessively emphasize sexual appeal in female characters, potentially reinforcing objectifying views that prioritize appearance over other qualities. Some researchers, however, suggest that the frequent portrayal of female characters as strong and capable might counterbalance the negative impacts of sexual objectification. |
SKILLS OF A GOOD WRITER
We are not Disney writers, we will not be showcasing characters being selfish. Nor will we be showcasing children ignoring the wisdom of their parents and rebel against them. There will be no scenes of ladies sitting around in a dining table, talking about their feelings, preaching moral lessons or sexual orientation.
I am looking for writers to write my characters with accomplishments, leadership, and intelligence. Each character have a unique set of achievements that highlight their strengths and interests. Accomplishments should stem from their passions and talents, making them feel authentic and earned. Demonstrate leadership through actions and decisions. This could include leading a team through a crisis or standing up for what is right in the face of adversity. Showcase intelligence of characters like Nyck and Rina through problem-solving skills, strategic thinking, and deep knowledge in their fields. Use dialogue to reveal their expertise and thought processes, and plot scenarios that require them to apply their intellect creatively. Their intelligence should be evident in the way they interact with the world and navigate challenges.
WRITERS: WHAT IS BRAVERY ?
Personal bravery is the ability to confront fear, pain, danger, uncertainty, or intimidation. Bravery involves standing firm and acting with courage despite the presence of dangerous adversaries. This kind of bravery is often seen in individuals who face physical threats, such as soldiers in combat or firefighters running into burning buildings. These individuals exhibit a remarkable level of courage by putting themselves in harm's way to protect others or to uphold their principles.
Personal bravery is about more than just facing danger or hardship; it's about the strength of character, the will to persevere, and the courage to continue moving forward despite the obstacles. This kind of bravery inspires others and demonstrates the incredible capacity of the human spirit to endure and triumph over adversity.
PRIMARY RULE OF THE WRITERS’ ROOM
NO IDENTITY POLITICS. No fucking transgender or non-binary characters or gender confused characters. There is two genders: Male and Female.
The fictional characters of this story will not be considered or held up on a pedestal as a flawless girl bosses. Cello, Rina and Nyck can fail and make mistakes, get outsmarted and beaten in battle. Then she gets back up, zero mopping around. There is stuff to do, a little too busy to be a little crybaby. A Tyke Bomb Soldier does not act like a little toddler crybaby.
QUALITIES OF A GOOD WRITER: If at all possible, writers needs to have lived Experiences. Writers must have experienced travelling the world, being outside of their home province or state at least once, for months at a time. The writers met and embrace new cultures and have experiences they will never see in their home town and home province or state. The writers needs to have a broad spectrum of adventures in life, abroad.
Lived experiences refer to the unique, personal experiences and events that an individual has gone through in their life. For a writer, tapping into their own lived experiences means drawing from real-life events, emotions, relationships, and observations to create authentic and relatable characters, settings, and narratives. Incorporating lived experiences can bring depth and realism to a project, making the story resonate more with readers. It allows writers to infuse their work with genuine insights and emotions, rather than relying solely on imagination. Characters and situations feel more real because they are based on genuine experiences. Writers can portray emotions of fictional characters accurately, having felt them firsthand.
Personal experiences can provide unique angles and insights that enrich the story. Fans of your story often connect more deeply with stories that reflect real-life experiences and emotions. By leveraging lived experiences, writers can create more compelling and believable narratives that truly engage their audience.
The ability to place protagonists in situations where they must make tough ethical decisions. Their choices should reflect their strong ethics and drive the plot forward. Show the consequences of their ethical decisions, both positive and negative, to emphasize the importance of their values.
As a writer, you have to be adult enough to be able to deal with the fact that there will be people who do not to agree it you on one or more topics of discussion or your opinions. Move on, after this happens without crying and screaming like a 5 year old toddler on social media.
ULTIMATE GOAL: Is to inspire every single fan of the story. Nothing will be dumbed down for the audience, including anyone under 21. It is a high water mark of story telling and world building. Give each character agency and the ability to drive the plot forward. Characters like Cello, Dini, Nyck, Rina, Athena and Koda will be active participants in their own stories rather than passive bystanders.
The Green Glow must have intelligence in the writers’ room, not SJW Degenerates. The Woke is willing to dunk anyone and everyone they can to raise up the particular race they are representing while turning around and STILL trying to use racism and whatever else as a shield against criticism. It's very clear that DEI is just another form of prejudice. The worst part is that its a shield of convenience that doesn't care what sort of hypocrisy it has to use.
THE TYPE OF PERSON NOT TO HIRE FOR WRITING
No men haters like Marina Díez, Ash Parrish, Megan Farokhmanesh, Lauren Hissrich (The Witcher), Kathleen Kennedy, Magdalene Visaggio and Kelly Sue DeConnick (Marvel Comics). 2023 and 2024 saw a pair of activist-racists rise in SJW infamy. Dani Lalonders and Alexa Ray Corriea, employees of Electronic Arts, and they are part of the club who has a burning hatred for male gamers. This Alexa Ray Corriea bitch has an ALL MEN ARE ENEMIES tattoo.
No psychopaths like Jessica Gao (She Hulk), Anita Sarkeesian, Amanda Kiefer (formerly of Firewalk Studios), Mollie Damon and Alex Damon (Star Wars Explained). Kazuma Hashimoto is a fake name used by some random guy in Alaska, hired by Ubisoft as a Japanese expert. Kazuma is a unique snowflake, his profile photos is likely stolen from someone else (something like this happened, stolen photos and stolen real name used for profile pictures by a Star Wars youtube personality for years, suddenly admitting her lies in July 2024 in a tear filled rant). This Kazuma Hashimoto idiot now has to delete Sweet Baby Inc from his resume, because no one will hire him as he admitted during a live stream, using a Virtual Avatar instead of showing his face.
Then, there is other poisoned crazed social justice crusader-types and activist-types to avoid as well, like Chris Kindred, E.K. Johnson, Erika Ishii (dumb ass voice actress), Jay-Ann Lopez (Black Girl Gamers), Dr. Rachel Kowert and Daniel Kelly (Take This), Daniel Ahmad, Austin Williams, Tessa Kaur, Jay Rock (Kotaku), Alyssa Mercante (she got fired from Kotaku for her unstable behaviour), Vida Starcevic (Remedy Entertainment), and finally: Kim Belair and Maya Kramer (Sweet Baby Inc).
Women look like women: soft face and NICE curves. no character will look like they are 400 lbs, and so fat that is clear that they will instantly die if they eat one more doughnut, like that fat JEDI DIABETES dude from Star Wars The Acolyte.
Women will not have facial hair. Female Characters will resemble Mai Shiranui, Poison, Orihime Inoue and Lara Croft (reminiscent of her appearance in the first Crystal Dynamics games).
To hammer home my thoughts on Female Art Direction, in real life, most real women have boobs and some women have really massive boobs, maybe bigger than your head. Women will be curvy and busty and feminine looking in my visuals. Women will not look like a 9 year old boy from Star Wars Outlaws, using a woman’s name. There is a clear distinction between what an adult woman and a man looks like. There is no middle ground, zero fucking androgyny, female characters have boobs.
Again, Women look like women: soft face, boobs and curves, a butt bigger than a penny and lips thicker than a cotton thread. Like something you’d see on the pages of Playboy of a biological woman. Biological woman means she does not have a penis. Good examples: Alice Denham, Colleen Farrington, Felicia Atkins, Nichole Van Croft, Miriam Gonzalez, Lindsey Vuolo, Riley Ticotin, Chasity Samone, Ali Chanel, Peggy McIntaggart, Jacqueline Sheen and Kerri Kendall.
Male characters have muscles and some of the men will have thick arms. Men have a hard appearance, ripped at least like an amateur body builder who can lift 30 lbs weights, all the way to a Power Fantasy clone of Arnold Schwarzenegger; Mr. Universe, Mr. Olympia and Conan the Barbarian, Arnold’s appearance from 1977 to 1982.
Various characters will have sexual relationships, including One Night Stands, lots of sex, and lots of other Oops, we broke the bed frame again sex. There is even characters with children like Athena. Eventually Koda and Dizzy will be getting pregnant and having children. Dini might join the list of having children as well.
Taking a lesson from 2023 and 2024 Disney Star Wars, Pixar and recent DEI Mental Illness simulators like Dragon Age The Veilguard, with the narrative is unanimously depicting men as either weak and feeble or as evil villains. Green Glow WILL NOT universally depict men as feeble weak characters, dumb as a rock or as evil villains.
There will be zero androgynous characters. There is a clear distinction between the appearance of an adult woman and a man. Green Glow will not copy the failure of 2024’s epic failure of ugly DEI character designs. Green Glow ladies and guys will look attractive. Green Glow will feature hot ladies and guys. Big boobs for the ladies and Muscle for the guys.
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